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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;BeatGameEvent</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.leles.engines.beatgame</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class BeatGameEvent</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">BeatGameEvent <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> flash.events.Event</td>
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<a name="propertySummary"></a>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#engine">engine</a> : <a href="../beatgame/BeatGameEngine.html">BeatGameEngine</a>
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</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#hitTimeDelta">hitTimeDelta</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#note">note</a> : <a href="../beatgame/BeatGameNote.html">BeatGameNote</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#reason">reason</a> : String<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#song">song</a> : <a href="../beatgame/BeatGameSong.html">BeatGameSong</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#track">track</a> : <a href="../beatgame/BeatGameTrack.html">BeatGameTrack</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<a name="methodSummary"></a>
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<div class="summaryTableTitle">Public Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#BeatGameEvent()">BeatGameEvent</a>(type:String, bubbles:Boolean = false, cancelable:Boolean = false)</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clone()">clone</a>():Event</div>
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</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#toString()">toString</a>():String</div>
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<a name="constantSummary"></a>
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<div class="summaryTableTitle">Public Constants</div>
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<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#CURRENT_COMBO_INCREASED">CURRENT_COMBO_INCREASED</a> : String = "CURRENT_COMBO_INCREASED"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#GAME_LOOP">GAME_LOOP</a> : String = "GAME_LOOP"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#GAME_OVER">GAME_OVER</a> : String = "GAME_OVER"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#GAME_START">GAME_START</a> : String = "GAME_START"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NEW_MAX_COMBO">NEW_MAX_COMBO</a> : String = "NEW_MAX_COMBO"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NOTE_ENTERED_OFFSET">NOTE_ENTERED_OFFSET</a> : String = "NOTE_ENTERED_OFFSET"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NOTE_HIT">NOTE_HIT</a> : String = "NOTE_HIT"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NOTE_LEAVED_OFFSET">NOTE_LEAVED_OFFSET</a> : String = "NOTE_LEAVED_OFFSET"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NOTE_LOST">NOTE_LOST</a> : String = "NOTE_LOST"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NOTE_MISS">NOTE_MISS</a> : String = "NOTE_MISS"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#TRACK_HOLD">TRACK_HOLD</a> : String = "TRACK_HOLD"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#TRACK_RELEASE">TRACK_RELEASE</a> : String = "TRACK_RELEASE"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#UPDATE_LINEAR_PONTUATION">UPDATE_LINEAR_PONTUATION</a> : String = "UPDATE_LINEAR_PONTUATION"<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol">BeatGameEvent</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="engine"></a>
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<td class="detailHeaderName">engine</td><td class="detailHeaderType">property</td>
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<code>public var engine:<a href="../beatgame/BeatGameEngine.html">BeatGameEngine</a></code>
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<a name="hitTimeDelta"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">hitTimeDelta</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public var hitTimeDelta:Number</code>
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<a name="note"></a>
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<td class="detailHeaderName">note</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var note:<a href="../beatgame/BeatGameNote.html">BeatGameNote</a></code>
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<a name="reason"></a>
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<td class="detailHeaderName">reason</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var reason:String</code>
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<a name="song"></a>
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<td class="detailHeaderName">song</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var song:<a href="../beatgame/BeatGameSong.html">BeatGameSong</a></code>
</div>
<a name="track"></a>
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<td class="detailHeaderName">track</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public var track:<a href="../beatgame/BeatGameTrack.html">BeatGameTrack</a></code>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="BeatGameEvent()"></a>
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<td class="detailHeaderName">BeatGameEvent</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<div class="detailBody">
<code>public function BeatGameEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)</code><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">type</span>:String</code></td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">bubbles</span>:Boolean</code> (default = <code>false</code>)<code></code></td>
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<td class="paramSpacer">&nbsp;</td>
</tr>
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<td width="20px"></td><td><code><span class="label">cancelable</span>:Boolean</code> (default = <code>false</code>)<code></code></td>
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<div class="detailSectionHeader">Method detail</div>
<a name="clone()"></a>
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<td class="detailHeaderName">clone</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<code>public override function clone():Event</code>
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<span class="label">Returns</span>
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<td width="20"></td><td><code>Event</code></td>
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<a name="toString()"></a>
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<td class="detailHeaderName">toString</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public override function toString():String</code>
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<span class="label">Returns</span>
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<td width="20"></td><td><code>String</code></td>
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<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="CURRENT_COMBO_INCREASED"></a>
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<td class="detailHeaderName">CURRENT_COMBO_INCREASED</td><td class="detailHeaderType">constant</td>
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<code>public static const CURRENT_COMBO_INCREASED:String = "CURRENT_COMBO_INCREASED"</code>
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<a name="GAME_LOOP"></a>
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<tr>
<td class="detailHeaderName">GAME_LOOP</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const GAME_LOOP:String = "GAME_LOOP"</code>
</div>
<a name="GAME_OVER"></a>
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<tr>
<td class="detailHeaderName">GAME_OVER</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public static const GAME_OVER:String = "GAME_OVER"</code>
</div>
<a name="GAME_START"></a>
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<tr>
<td class="detailHeaderName">GAME_START</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const GAME_START:String = "GAME_START"</code>
</div>
<a name="NEW_MAX_COMBO"></a>
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<tr>
<td class="detailHeaderName">NEW_MAX_COMBO</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NEW_MAX_COMBO:String = "NEW_MAX_COMBO"</code>
</div>
<a name="NOTE_ENTERED_OFFSET"></a>
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<tr>
<td class="detailHeaderName">NOTE_ENTERED_OFFSET</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NOTE_ENTERED_OFFSET:String = "NOTE_ENTERED_OFFSET"</code>
</div>
<a name="NOTE_HIT"></a>
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<tr>
<td class="detailHeaderName">NOTE_HIT</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NOTE_HIT:String = "NOTE_HIT"</code>
</div>
<a name="NOTE_LEAVED_OFFSET"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">NOTE_LEAVED_OFFSET</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NOTE_LEAVED_OFFSET:String = "NOTE_LEAVED_OFFSET"</code>
</div>
<a name="NOTE_LOST"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">NOTE_LOST</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NOTE_LOST:String = "NOTE_LOST"</code>
</div>
<a name="NOTE_MISS"></a>
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<tr>
<td class="detailHeaderName">NOTE_MISS</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NOTE_MISS:String = "NOTE_MISS"</code>
</div>
<a name="TRACK_HOLD"></a>
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<td class="detailHeaderName">TRACK_HOLD</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const TRACK_HOLD:String = "TRACK_HOLD"</code>
</div>
<a name="TRACK_RELEASE"></a>
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<tr>
<td class="detailHeaderName">TRACK_RELEASE</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const TRACK_RELEASE:String = "TRACK_RELEASE"</code>
</div>
<a name="UPDATE_LINEAR_PONTUATION"></a>
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<td class="detailHeaderName">UPDATE_LINEAR_PONTUATION</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public static const UPDATE_LINEAR_PONTUATION:String = "UPDATE_LINEAR_PONTUATION"</code>
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